Rascal News is an exciting new venture in tabletop games journalism. Building on the 00s’ New Games Journalism for videogames, the editors/authors are Lin Codega, Rowan Zeoli, and Chase Carter. A recent interview with Kimi Hughes discusses “How Has Actual Play Changed Game Design?“

Some sources and inspirations:

  • Gen Con’s Ennies
  • Elizsabeth De Kleer’s Vice Writing on D&D in prisons and Critical Distance’s Best writing on games and prison
  • The Forge, especially “System Does Matter“
  • Jay Dragon’s Game Design and writing
  • Discussions of race in D&D like this one on “playable orcs“